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Patch 1.3.15
#1
Hello everyone. The first patch (that I am releasing a patch topic for) is now live!
  • Optimized variables in the code which makes it easier to maintain.
  • Lots of code has been re-structured and tidied.
  • Removed some old unused variables.
  • /supply now has a 5 minute global cooldown.
  • The supply checkpoint now remains for 3 minutes, it will be disabled per player as they use it.
  • The checkpoint now gives more ammo due to its one time use per supply checkpoint.
  • S.T.A.R.S /heal command now has a 5 minute cooldown per user.
  • The S.T.A.R.S supply checkpoint will show up for freshly spawned civilian players if it is active.
  • Removed Bayside gates.
  • Bayside map has been updated.
  • You no longer need score to choose S.T.A.R.S or Umbrella teams.
  • Admin spec automatically updates the spec mode when it changes, it will also specoff when the player disconnects.
  • Admin punishment messages will show to the public.
Enjoy, everyone! <3
#2
This morning I patched the disconnect messages so they show player names again, and the anti-cheat text colours have been changed to fit with the admin colour changes.


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